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The Iron Curtain

The Iron Curtain

A Roblox experience owned by German Democratic Republic | 1987.

RoleplayENCold WarHistorical SimulationPolitical Ideology

Description (written by the developer; not a statement by this register)

Welcome to our game dedicated to exploring Berlin in 1987, a city at the heart of the Cold War, torn between two opposing ideologies. Here, we dive into the intense political, social, and cultural tensions that shaped everyday life in a city literally divided by a wall. The Situation in Divided Berlin, 1987: In 1987, Berlin was the epicenter of Cold War confrontation, split into East Berlin, controlled by the socialist German Democratic Republic (GDR), and West Berlin, an enclave of democracy within communist East Germany, supported by NATO and the West. The Berlin Wall, built in 1961, stood as a physical and symbolic barrier between these two worlds. Join now! East Germany to fight for Socalism! West Germany to save freedom and liberty!

Last updated by the developer 13 Dec 2025, 14:21 UTC.

0
playing (measured 13 Aug 2026, 12:00 UTC)
3,844
lifetime visits
76%
liked (25 👍 / 8 👎)
26
favourites (6.8 per 1k visits)
4 August 2022
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Panzerfaust
1,500 R$
BoomBox
800 R$
RPK-74
600 R$
MPi-KM
500 R$
FAL
400 R$
M1 Garand
350 R$
MPi 41
300 R$
Sten
250 R$
Makarov PM
150 R$
Approved Card
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pass the Border · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.