literally just afk
A Roblox experience owned by Regain RiOT Games.
SimulatorENafkidlesimulator
Created in 2022, literally just afk is a simulator experience on Roblox with over 2.8 million lifetime visits. It records 79 playing now, a like rating of 94%, 5,191 favourites.
Description (written by the developer; not a statement by this register)
just an afk simulator lol. stand around and do nothing to gain minutes so you can show off how much time you have wasted! 🎉 make sure to like and favorite the game! ✅
Last updated by the developer 6 Sept 2026, 00:44 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Sept 2026, 23:50 | 79 | -28 |
| 15 Sept 2026, 22:50 | 107 | -16 |
| 15 Sept 2026, 21:50 | 123 | +5 |
| 15 Sept 2026, 20:50 | 118 | -6 |
| 15 Sept 2026, 19:50 | 124 | -17 |
| 15 Sept 2026, 18:50 | 141 | -14 |
| 15 Sept 2026, 17:50 | 155 | +4 |
| 15 Sept 2026, 16:50 | 151 | +3 |
| 15 Sept 2026, 15:50 | 148 | -20 |
| 15 Sept 2026, 14:50 | 168 | +21 |
| 15 Sept 2026, 13:50 | 147 | +1 |
| 15 Sept 2026, 12:50 | 146 | -2 |
| 15 Sept 2026, 11:50 | 148 | +1 |
| 15 Sept 2026, 10:50 | 147 | no change |
| 15 Sept 2026, 09:50 | 147 | +11 |
| 15 Sept 2026, 08:50 | 136 | +5 |
| 15 Sept 2026, 07:50 | 131 | -3 |
| 15 Sept 2026, 06:50 | 134 | +4 |
| 15 Sept 2026, 05:50 | 130 | -6 |
| 15 Sept 2026, 04:50 | 136 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 07:50 | 94 | no change |
| 13 Oct 2026, 07:50 | 94 | no change |
| 3 Oct 2026, 07:49 | 94 | no change |
| 23 Sept 2026, 07:49 | 94 | no change |
| 15 Sept 2026, 23:50 | 94 | no change |
| 15 Sept 2026, 22:50 | 94 | no change |
| 15 Sept 2026, 21:50 | 94 | no change |
| 15 Sept 2026, 20:50 | 94 | no change |
| 15 Sept 2026, 19:50 | 94 | no change |
| 15 Sept 2026, 18:50 | 94 | no change |
| 15 Sept 2026, 17:50 | 94 | no change |
| 15 Sept 2026, 16:50 | 94 | no change |
| 15 Sept 2026, 15:50 | 94 | no change |
| 15 Sept 2026, 14:50 | 94 | no change |
| 15 Sept 2026, 13:50 | 94 | no change |
| 15 Sept 2026, 12:50 | 94 | no change |
| 15 Sept 2026, 11:50 | 94 | no change |
| 15 Sept 2026, 10:50 | 94 | no change |
| 15 Sept 2026, 09:50 | 94 | no change |
| 15 Sept 2026, 08:50 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.