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Hazardous House

Hazardous House

A Roblox experience owned by ELKE Productions.

HorrorENrandom eventssurvivalhorror-inspired

Description (written by the developer; not a statement by this register)

Hazardous House is an odd game where several random events happen. This game is heavily inspired by other games like The Normal Elevator, Odd House, Plates of Fate, Witching Hour, etc. By xandol & Z_Bliss Tags (ignore): Hazardous, House, Survive, Random, Adventure, Obby, Fight, Killer

Last updated by the developer 2 Jan 2025, 20:31 UTC.

0
playing (measured 14 Aug 2026, 13:33 UTC)
1,211
lifetime visits
77%
liked (17 👍 / 5 👎)
26
favourites (21.5 per 1k visits)
6 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 13:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hand Of Doom
149 R$
2x In Game Cash!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pizza Man Came · secret80 · 0.00% win
You escaped the prison · progression78 · 0.00% win
You got through the slide circle! · progression56 · 0.00% win
You found the keycard! · collection46 · 0.00% win
You Found The Yellow Key! · collection27 · 0.00% win
You Escaped The Backrooms! · progression21 · 0.00% win
You Found the Green Key! · collection17 · 0.00% win
You Survived The Dropper! · progression3 · 0.00% win
Why did you do this, you are now blind. · secret0 · 0.00% win
You found the coconut! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.