Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Brick Business

Brick Business

A Roblox experience owned by FindFirstChild.

Description (written by the developer; not a statement by this register)

Become a successful businessman in New Busy City by buying so-called 'BRICKS' cheap and selling them for a higher price. 📈 The buying and selling prices change every few minutes, so be aware of the current prices for the best profit. 💸 NEW FEATURES: - Multiple Offices which each increase the amount of money you earn by 40% 🏢 - NEW FREE CAR: SEDAN 🚘 - Price adjustments (EVERYTHING IS NOW CHEAPER!) 💰 - TUTORIAL introducing new players to all features 📃 - Customizable Vehicle Textures - Send Money to other Players 💱 More Features in Brick Business: • Vehicles 🚓 • Vehicle Customisation 🎨 • Warehouses 📦 • Offices 🏢 • Dark Bricks 🏴 Developed by tomateni.

Last updated by the developer 17 Mar 2023, 18:35 UTC.

0
playing (measured 26 Oct 2026, 08:15 UTC)
883
lifetime visits
61%
liked (11 👍 / 7 👎)
24
favourites (27.2 per 1k visits)
7 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Oct 2026, 08:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

More Bricks
300 R$
Eagle Eye
150 R$
Supercar
100 R$
Exclusive Paint
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Brick · collection252 · 0.00% win
Professional Brick Seller · progression9 · 0.00% win
Rich · progression5 · 0.00% win
Maximum Storage · collection3 · 0.00% win
Millionaire · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.