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[NEW!] Donation Park!πŸ’°

[NEW!] Donation Park!πŸ’°

A Roblox experience owned by Exify Studios.

Social & hangoutENsocialroleplayeconomy

Description (written by the developer; not a statement by this register)

πŸ‘ LIKE = MORE UPDATES! πŸ’₯Join our Group "Exify Studios" for a Fan rank! πŸ‘€ CLAIM YOUR OWN BOOTH! πŸ”₯ Make it say anything you want! πŸ’Έ Earn Robux by selling clothing or donate to others! ✨Your on-sale clothing on your account will automatically appear on your stand! (Make your inventory public to make the clothing or gamepasses show) ❓ HOW TO CREATE DONATIONS (EASY): 1. UPLOAD A CLOTHING AT www.roblox.com/develop?View=2. 2. Set the price to what you want. 3. Wait 2-5 secounds Donations take 3-7 days to reach your account. You may not receive the full amount of your donation due to Roblox taxes. Big credits to @haz3mn for making the idea (Hazem don't sue me please 😒)

Last updated by the developer 12 Aug 2025, 17:44 UTC.

0
playing (measured 14 Aug 2026, 03:32 UTC)
455
lifetime visits
95%
liked (20 πŸ‘ / 1 πŸ‘Ž)
6
favourites (13.2 per 1k visits)
7 August 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 03:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
199 R$
Red Booth Theme
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome146 Β· 0.00% win
Your An OG! Β· other146 Β· 0.00% win
You Met The Owner! Β· social18 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.