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[NEW!] Donation Park!πŸ’°

[NEW!] Donation Park!πŸ’°

A Roblox experience owned by Exify Studios.

Social & hangoutENsocialroleplayeconomy

Description (written by the developer; not a statement by this register)

πŸ‘ LIKE = MORE UPDATES! πŸ’₯Join our Group "Exify Studios" for a Fan rank! πŸ‘€ CLAIM YOUR OWN BOOTH! πŸ”₯ Make it say anything you want! πŸ’Έ Earn Robux by selling clothing or donate to others! ✨Your on-sale clothing on your account will automatically appear on your stand! (Make your inventory public to make the clothing or gamepasses show) ❓ HOW TO CREATE DONATIONS (EASY): 1. UPLOAD A CLOTHING AT www.roblox.com/develop?View=2. 2. Set the price to what you want. 3. Wait 2-5 secounds Donations take 3-7 days to reach your account. You may not receive the full amount of your donation due to Roblox taxes. Big credits to @haz3mn for making the idea (Hazem don't sue me please 😒)

Last updated by the developer 12 Aug 2025, 17:44 UTC.

0
playing (measured 14 Aug 2026, 03:32 UTC)
455
lifetime visits
95%
liked (20 πŸ‘ / 1 πŸ‘Ž)
6
favourites (13.2 per 1k visits)
7 August 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 03:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
199 R$
Red Booth Theme
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Your An OG! Β· other146 Β· 0.00% win
Welcome! Β· welcome146 Β· 0.00% win
You Met The Owner! Β· social18 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.