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Roblox but every minute something random happens

Roblox but every minute something random happens

A Roblox experience owned by Accepted Studios.

SimulatorENrandom eventschaossurvival

Description (written by the developer; not a statement by this register)

Welcome to Roblox but every minute Something Random Happens! As the name suggests, for every MINUTE that passes something RANDOM happens! . WHEN I SAY RANDOM, I MEAN RANDOM!. 🎉 JOIN GROUP FOR HALO 🎉 https://www.roblox.com/groups/15611448/Accepted-Studios#!/about tags: roblox but every second you get faster become extremely fast for no reason every second +1 walk speed walkspeed jump power every second minute day hour time Random items appearing for no reason every minute natural disaster survival random event item spawns explosion every second minute hour day time pvp pve fun funny

Last updated by the developer 22 Feb 2023, 20:39 UTC.

0
playing (measured 10 Aug 2026, 20:50 UTC)
32,678
lifetime visits
73%
liked (97 👍 / 35 👎)
259
favourites (7.9 per 1k visits)
7 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MEGA VIP Gamepass
699 R$
VIP Gamepass
399 R$
Stealth Drone
350 R$
SpeedBolt
210 R$
Kite
200 R$
Mystical Sword
140 R$
Confetti Cannon
130 R$
Ice Bucket
110 R$
DGame
100 R$
Bang Gun
90 R$
Beach Ball
85 R$
WhopeeCushion
80 R$
Yellow Trail
80 R$
Torch
75 R$
Black Flashlight
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome24,062 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.