Yeah's Difficulty Chart Obby
A Roblox experience owned by yeah's games.
ObbyENparkourdifficulty progressionplatformer
Description (written by the developer; not a statement by this register)
Welcome to Yeah's Difficulty Chart Obby! This is a game that will put your obby skills to the test in order to determine wether or not you are a master at traversing through hellish contraptions that go up in difficulty every 15 stages. This game contains a lot of complex mechanics, so it is highly recommended to pay attention to signs and indicators while playing this. Credits: ye_ahlol - Owner, Scripter. Perturbator0 - Stage Builder. KingSirPlayz - Lobby Builder. Tags: obby hard impossible difficult difficulty chart play parkour tower on jump high long easy mega fun
Last updated by the developer 11 Feb 2026, 14:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 22:03 | 45 | no change |
| 14 Aug 2026, 21:51 | 45 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.