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[MEGA UPDATE PART 1] Pro Boss Fights 2

[MEGA UPDATE PART 1] Pro Boss Fights 2

A Roblox experience owned by Liezaac's Group.

Description (written by the developer; not a statement by this register)

Pro Boss Fights is a round based boss shooting game. Choose a gun and ability and murder scary giant boss. If you successfully survive and beat the boss you get points! Once you get enough points you can unlock new guns, abilities and even new bosses will challenge you! MEGA Update #1: - added just a couple things Rules 😭: - No begging - No toxicity - No exploiting (includes glitches, tab glitching is fine ig) For the best experience play on PC. Thanks to DM DOKURO for some of the music used.

Last updated by the developer 26 Jun 2026, 23:52 UTC.

0
playing (measured 11 Aug 2026, 16:15 UTC)
15,149
lifetime visits
89%
liked (111 👍 / 14 👎)
227
favourites (15.0 per 1k visits)
8 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Immunity Ability
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Milestone! · other1,251 · 0.00% win
G̸̲͑ĺ̶̬i̵̱̐t̷̬͑c̶̺͂h̵̯̓e̸̗͋d̶͍̔ ̴͉̒Ỏ̴ͅu̶̖̾t̶̼̀ · other152 · 0.00% win
Halloween Event · progression119 · 0.00% win
Save Christmas · progression56 · 0.00% win
Rank #10! · progression36 · 0.00% win
Chaos Modifier · progression18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.