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The Sus Among Us Elevator

The Sus Among Us Elevator

A Roblox experience owned by Jimmy Games.

HorrorENhorrorelevatorbackrooms

The Sus Among Us Elevator is a horror experience created on 2022-08-09. It has accumulated 5,770,639 lifetime visits and 3,663 favorites. The current player count is zero. The game holds a 57% like percentage. It is categorized under the horror genre within the Roblox platform data index.

Description (written by the developer; not a statement by this register)

🔥Welcome To The Among Us Elevator! In this game you ride a Normal elevator but it isn't what you expect! If you want to find out what comes out of the elevator press play! 🌟Enjoy the game? Make sure to like, favorite, invite your friends, and press the follow button to know when we update the game! This game is hidden in the deep dark backrooms... where anything can happen. Will you survive? Invite friends for more fun! An elevator with free admin We love Brookhaven, wednesday, Bloxburg fun, fun games!

Last updated by the developer 5 Jun 2026, 17:40 UTC.

0
playing (measured 10 Aug 2026, 15:04 UTC)
5,770,639
lifetime visits
57%
liked (1,033 👍 / 779 👎)
3,663
favourites (0.6 per 1k visits)
9 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TROLL ADMIN (KILL ALL, FLING ALL, MORE!)
1,249 R$
ADMIN COMMANDS
379 R$
VIP PASS
129 R$
RAINBOW FLYING CARPET!
99 R$
JETPACK!
75 R$
GRAVITY COIL!
29 R$
SPEED COIL
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5714 August 2026 — 57 % liked24 August 2026 — 57 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:3157no change
14 Aug 2026, 00:3157first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.