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Infinity House [Demo 2]

Infinity House [Demo 2]

A Roblox experience owned by Infinity House.

AdventureENlevel-based progressionhouse upgradingstealth elements

Description (written by the developer; not a statement by this register)

In this game there are levels and your objective is go in next level so for go in next level you need to find a button for spawn a ladder and take a ladder. When you find the button you earn money (virtual) [No robux] and you can spend it in the (green) shop and then upgrade your house! Day mode : Solo : •The goal is go to space Bonus : •It's like solo but you win x2 moneys, your goal take money and you have a limited time, before the neighbor come, you need to go at the Safe zone (green cube) Multiplayer : It's like solo but in multiplayer Multiplayer vc (Vocal Chat) : It's like multiplayer but with vc (Vocal Chat) Night mode (Hardcore) : Solo : Go to space but there is 2 neighbors in the house [pre-alpha(unfinished)] Bonus : It's like Solo but you win x3 moneys, your goal take money and you have a limited time, before the neighbor wake up, before the neighbor wale up, you need to go at the Safe zone (green cube) [Coming Soon] The game is unfinished !

Last updated by the developer 7 Jun 2026, 15:03 UTC.

0
playing (measured 4 Sept 2026, 13:18 UTC)
286
lifetime visits
100%
liked (11 👍 / 0 👎)
2
favourites (7.0 per 1k visits)
10 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 13:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Deluxe Edition
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome at Infinity House · welcome41 · 0.00% win
Halloween · social11 · 0.00% win
Go to Space · progression6 · 0.00% win
Touch the cloud · progression6 · 0.00% win
Christmas · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.