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Ascender Simulator 2

Ascender Simulator 2

A Roblox experience owned by NSGS.

SimulatorENincrementalrebirthafk

Description (written by the developer; not a statement by this register)

👋 Welcome to Ascender Simulator 2, Good Luck! 👋 🍀Be Lucky! 📙 Ascend ur Rarity! ♻ Rebirth, Prestige, Transcend and Ascend to gain Boosts! 🕗AFK.. 📘 Credits Scripting and Gui: NoelDevs [ Noel ]

Last updated by the developer 24 Jan 2026, 16:24 UTC.

0
playing (measured 10 Aug 2026, 17:22 UTC)
429,525
lifetime visits
78%
liked (1,936 👍 / 534 👎)
3,318
favourites (7.7 per 1k visits)
11 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Founder
17,500 R$
x3 Charms
999 R$
x2 Charm Luck
999 R$
x3 Luck [Ascender]
999 R$
x2 Boxes
799 R$
x2 Charms
499 R$
x2 Luck [Ascender]
499 R$
x10 Server Ascender Luck
499 R$
Double Global Clicks
199 R$
x3 Gems
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome119,104 · 0.00% win
Played Beta! · welcome40,664 · 0.00% win
Triple Gems · collection1,039 · 0.00% win
Pre-Alpha Tester · other750 · 0.00% win
Double Luck Gamepass · other562 · 0.00% win
Double Global Clicks · other498 · 0.00% win
Double Charm · collection433 · 0.00% win
x10 Server Ascender Luck · other183 · 0.00% win
x3 Luck [Ascender] · other164 · 0.00% win
x3 Charms · collection138 · 0.00% win
x2 Charm Luck · other138 · 0.00% win
x2 Boxes · other134 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.