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[🎃Rewards🎁] Rocket Tycoon

[🎃Rewards🎁] Rocket Tycoon

A Roblox experience owned by Crazy Army Studio.

TycoonENtycoonrocketleaderboards

Description (written by the developer; not a statement by this register)

Welcome to Rocket Tycoon!🚀 🚨How to play? 🚨 - 🏠Claim a place!🏠 - 🚀Place down rockets!🚀 - 🚀Collect rockets from collect area!📙 - 💰Head to sell area and sell your rockets!🚀 - 🚀Buy better rockets and more floors!💰 - 📈Upgrade the sell area to get money faster!💰 - 🧗Climb on the leaderboards to become 1st!🥇 Join the "Crazy Army Studio" Group for x1.5 more XP and MEMBER Tag! A game made by Crazy Army Studio!

Last updated by the developer 19 Jan 2024, 15:37 UTC.

0
playing (measured 10 Aug 2026, 15:38 UTC)
184,224
lifetime visits
61%
liked (144 👍 / 94 👎)
447
favourites (2.4 per 1k visits)
11 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Luck
399 R$
x2 Cash
399 R$
Auto Seller
249 R$
x2 XP
229 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined! · welcome130,713 · 0.00% win
Getting started! · welcome11,421 · 0.00% win
Wow! · other1,251 · 0.00% win
Rich! · other537 · 0.00% win
Owner! · other121 · 0.00% win
Rebirth! · progression116 · 0.00% win
Scripter! · other50 · 0.00% win
Wow Rebirther! · progression14 · 0.00% win
Amazing Rebirths! · progression7 · 0.00% win
Well Done! · other1 · 0.00% win
Insane Rebirths? · progression1 · 0.00% win
100?? · other0 · 0.00% win
Master! · progression0 · 0.00% win
Godly! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.