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Breaking Bad Nextbots

Breaking Bad Nextbots

A Roblox experience owned by BOI INC.

HorrorENhorrorchasebreaking bad

Description (written by the developer; not a statement by this register)

Get chased by your favorite Breaking Bad characters.

Last updated by the developer 13 Jun 2026, 19:44 UTC.

0
playing (measured 18 Sept 2026, 09:30 UTC)
1,494
lifetime visits
85%
liked (11 👍 / 2 👎)
17
favourites (11.4 per 1k visits)
11 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Sept 2026, 09:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Skyler White
43 R$
Event Collection
30 R$
Express Pass
25 R$
Multiversus Pack
10 R$
Hatsune Miku Plushie
4 R$
Kid Named Finger
4 R$
Donation to Walter
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hatsune Miku · collection22 · 0.00% win
Normal Ending · progression6 · 0.00% win
Artifact #2 · collection4 · 0.00% win
Artifact #1 · collection4 · 0.00% win
The Paradox · secret3 · 0.00% win
Meet The Creator · other3 · 0.00% win
Sonic's Christmas [Event] · social3 · 0.00% win
True Ending · progression3 · 0.00% win
Saint Patrick's Day [Event] · social3 · 0.00% win
Defeat Fleetway Sonic [Event] · progression3 · 0.00% win
Mysterious Key · collection2 · 0.00% win
Halloween [Event] · other2 · 0.00% win
Sakura Hatsune Miku · collection2 · 0.00% win
Slippin' Jimmy · progression2 · 0.00% win
Snow Obby [Event] · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.