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[2022 SHOWCASE] Spirit Halloween, Columbus Ohio

[2022 SHOWCASE] Spirit Halloween, Columbus Ohio

A Roblox experience owned by Spirit Halloween | RBLX.

RoleplayENHalloweenReal-life StoreShowcase

[2022 SHOWCASE] Spirit Halloween, Columbus Ohio is a roleplay experience created on 2022-08-11. The game has recorded 1,672,211 lifetime visits and 18,483 favorites. Currently, zero users are playing. The experience holds an 86% like percentage. It is based on the real-life Spirit Halloween location in Columbus, Ohio.

Description (written by the developer; not a statement by this register)

Spirit Halloween of Columbus, Ohio Our 2022 Season location, closed after Halloween but returned January 1st as a showcase of our work. Welcome to Spirit Halloween, of Columbus OH. Based off of real life, take a look around the store, try out the animatronics... or even purchase your Roblox Halloween Costume! So much fun, its actually scary!

Last updated by the developer 23 May 2026, 07:09 UTC.

0
playing (measured 10 Aug 2026, 19:04 UTC)
1,672,211
lifetime visits
86%
liked (4,179 👍 / 703 👎)
18,487
favourites (11.1 per 1k visits)
11 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Senior Sales Associate
650 R$
Sales Associate Role
450 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:3886no change
24 Aug 2026, 11:1786no change
14 Aug 2026, 11:1686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.