[π]Sonic Tycoon 3[Code: HELLOWEEN]π»
A Roblox experience owned by SIMC Labs.
TycoonENSonic the HedgehogCharacter CollectionCode Redemption
[π]Sonic Tycoon 3[Code: HELLOWEEN]π» is a tycoon experience created on 2022-08-12. The game records 4,113,463 lifetime visits and 1,129 favorites. It maintains an 85% like percentage. Currently, zero users are playing. The description highlights Sonic-themed gameplay, code redemption, and premium player benefits.
Description (written by the developer; not a statement by this register)
πWelcome to Sonic Tycoon 3, the ultimate tycoon experience for fans of the Sonic franchise! Dive into a vibrant world where you can build, manage, and expand your own Sonic-themed empire. CODE: Release - 1000 CASH SONICMOVIE3 - 5000 CASH SLKOVE - 5000 CASH 1KFAVORITES - 10000 CASH HELLOWEEN - 5000 CASH π YOU PLAY WITH SONIC, DARK SONIC, TAILS, KNUCKLES AND MORE! β PREMIUM PLAYERS GET X2 SPEED AND MONEY! π UNLOCK NEW CODE FOR FREE WHEN THIS GAME REACHES 1000 LIKES! π± π FREE PRIVATE SERVERS - Play on your own, with friends and reduce lag! Tags - (Ignore) Tycoon, Tycon, Tycooon, sonic, tails, knuckles, world, hedgelot This fan game is based on Sonic World All rights to go SEGA for the original creation. Any DMCA takedown requests will be respected. :)
Last updated by the developer 24 Oct 2025, 10:00 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 09:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.