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Fun Land

Fun Land

A Roblox experience owned by Chewyhall.

HorrorENhorrorhard difficultyworkplace theme

Description (written by the developer; not a statement by this register)

Welcome to Fun Land AKA your new work place! why don't You explore and see everything? This game is VERY hard. sometimes you need to oof in order to do something. This game is a horror game, not a fun game,

Last updated by the developer 16 Jun 2026, 15:31 UTC.

0
playing (measured 18 Aug 2026, 14:31 UTC)
260
lifetime visits
88%
liked (7 👍 / 1 👎)
2
favourites (7.7 per 1k visits)
12 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Cheesy Delight · secret19 · 0.00% win
Inside a Labyrinth · progression14 · 0.00% win
Pentagon · other11 · 0.00% win
The Numbers Mason, What do they mean? · other11 · 0.00% win
Let him loose. · progression11 · 0.00% win
Quack · collection10 · 0.00% win
A True Saviour · progression10 · 0.00% win
Billionaire to Bankrupt · progression9 · 0.00% win
Pedro's Freedom · progression8 · 0.00% win
Who's The boss? · other8 · 0.00% win
A familiar Hat · collection8 · 0.00% win
Sent to the Stars · other8 · 0.00% win
Shoot 'em up bang bang · collection7 · 0.00% win
Hiding In Plain Sight · progression7 · 0.00% win
Another Universe · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.