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Geometry Defense

Geometry Defense

A Roblox experience owned by DuoGames 2.

Tower defenseENtower defensewave survivalmultiplayer

Geometry Defense is a tower-defense experience created on 2022-08-12. It has recorded 21,188,460 lifetime visits and 26,742 favorites. Currently, 19 users are playing. The experience holds a 93% like percentage. The description outlines gameplay mechanics including equipping towers, voting for maps, and defending against waves for rewards.

Description (written by the developer; not a statement by this register)

🎒 Equip towers at Shop. ⬜ Go to "Play" Cube. 🗺️ Vote Map. 🛡️ Defend! 🪙 The more waves you survive the more rewards you get. Being in the DuoGames group will boost your rewards from matches by +10%. Group link: https://www.roblox.com/communities/14815463/DuoGames Some music may be copyrighted.

Last updated by the developer 7 Aug 2026, 20:57 UTC.

19
playing (measured 11 Aug 2026, 10:07 UTC)
21,188,460
lifetime visits
93%
liked (24,615 👍 / 1,893 👎)
26,751
favourites (1.3 per 1k visits)
12 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:0717first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Star Smasher
199 R$
Star Machinist!
199 R$
Star Farm
149 R$
Pixel Bundle
99 R$
5th Tower Slot
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Geometry Defense · welcome1,407,495 · 9.6% win
Defeated First Boss · progression721,257 · 3.2% win
Defeated Second Boss · progression271,446 · 2.8% win
Level 10 · progression244,095 · 1.6% win
Completed Normal · progression137,496 · 2.5% win
Level 20 · progression108,587 · 0.50% win
Unlocked 1st Extreme Challenge · progression77,173 · 0.90% win
Level 30 · progression56,297 · 1.6% win
Unlocked 2nd Extreme Challenge · progression43,098 · 0.20% win
Level 40 · progression34,308 · 0.50% win
Level 50 · progression22,829 · 0.20% win
Defeated Emperor of Flames · progression22,289 · 0.90% win
Obtained Geo Charm Piece · collection21,474 · 0.90% win
Unlocked Explorer Tower · progression19,023 · 0.00% win
Completed 1 Base HP Challenge · progression17,690 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9313 August 2026 — 93 % liked23 August 2026 — 93 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:3393no change
13 Aug 2026, 16:2293first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.