Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Geometry Defense

Geometry Defense

A Roblox experience owned by DuoGames 2.

Tower defenseENtower defensewave survivalmultiplayer

Geometry Defense is a tower-defense experience created on 2022-08-12. It has recorded 21,188,460 lifetime visits and 26,742 favorites. Currently, 19 users are playing. The experience holds a 93% like percentage. The description outlines gameplay mechanics including equipping towers, voting for maps, and defending against waves for rewards.

Description (written by the developer; not a statement by this register)

🎒 Equip towers at Shop. ⬜ Go to "Play" Cube. 🗺️ Vote Map. 🛡️ Defend! 🪙 The more waves you survive the more rewards you get. Being in the DuoGames group will boost your rewards from matches by +10%. Group link: https://www.roblox.com/communities/14815463/DuoGames Some music may be copyrighted.

Last updated by the developer 7 Aug 2026, 20:57 UTC.

19
playing (measured 11 Aug 2026, 10:07 UTC)
21,188,460
lifetime visits
93%
liked (24,633 👍 / 1,898 👎)
26,704
favourites (1.3 per 1k visits)
12 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:0717first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Star Smasher
199 R$
Star Machinist!
199 R$
Star Farm
149 R$
Pixel Bundle
99 R$
5th Tower Slot
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Geometry Defense · welcome1,408,530 · 21.1% win
Defeated First Boss · progression721,559 · 10.5% win
Defeated Second Boss · progression271,697 · 10.5% win
Level 10 · progression244,230 · 4.7% win
Completed Normal · progression137,757 · 7.0% win
Level 20 · progression108,665 · 1.2% win
Unlocked 1st Extreme Challenge · progression77,232 · 0.00% win
Level 30 · progression56,356 · 0.00% win
Unlocked 2nd Extreme Challenge · progression43,155 · 0.00% win
Level 40 · progression34,361 · 1.2% win
Level 50 · progression22,855 · 0.00% win
Defeated Emperor of Flames · progression22,348 · 0.00% win
Obtained Geo Charm Piece · collection21,490 · 1.2% win
Unlocked Explorer Tower · progression19,055 · 0.00% win
Completed 1 Base HP Challenge · progression17,715 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9313 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked12 September 2026 — 93 % liked22 September 2026 — 93 % liked2 October 2026 — 93 % liked12 October 2026 — 93 % liked22 October 2026 — 93 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 17:0293no change
12 Oct 2026, 17:0093no change
2 Oct 2026, 16:5393no change
22 Sept 2026, 16:5293no change
12 Sept 2026, 16:5093no change
2 Sept 2026, 16:4893no change
23 Aug 2026, 16:3393no change
13 Aug 2026, 16:2293first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.