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🏫 ESCAPE EVIL Principle! (Obby)

🏫 ESCAPE EVIL Principle! (Obby)

A Roblox experience owned by Cyclones Studios.

ObbyENschoolescapecartoony

Description (written by the developer; not a statement by this register)

πŸ”” Run away from the Evil Principal who wants to trap us inside of School! There are many stages that can be completed! Enjoy! ⭐ Make sure to Join our group for more fun and awesome obbies! https://www.roblox.com/groups/12105858/Cyclones-Studios#!/about ⭐ Please leave a like and favorite for this obby, it took a while to make so I hope you have fun playing. Tags: (Ignore) Obby Cartoony Fun Adventure Escape Motel Manager Sewer Get Eaten Evil Obby School rainbow summer

Last updated by the developer 26 Jul 2023, 15:42 UTC.

0
playing (measured 22 Aug 2026, 00:52 UTC)
1,359
lifetime visits
50%
liked (7 πŸ‘ / 7 πŸ‘Ž)
5
favourites (3.7 per 1k visits)
13 August 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Admin
549 R$
Finish the OBBY
359 R$
[FLY!] Magic Carpet
299 R$
[TROLL!] Laser Gun
249 R$
[FAST!] Speed Coil
149 R$
[JUMP!] Gravity Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played 🏫 ESCAPE EVIL Principle! (Obby) · welcome829 · 0.00% win
You ESCAPED EVIL Principle! Β· progression45 Β· 0.00% win
You met the Owner! Β· social6 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.