Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Trollge Incident Game

Trollge Incident Game

A Roblox experience owned by Trollge Incident Game.

HorrorENTrollgeHorrorIncident

Trollge Incident Game is a horror experience created on 2022-08-13. It has recorded 1,516,959 lifetime visits and 3,698 favorites. The game holds a 64% like percentage. Currently, zero players are active. The description notes mechanics involving cups spawning every 25 seconds and bosses every 15 minutes. It is inspired by World of Trollge and Trollge Universe Incident.

Description (written by the developer; not a statement by this register)

Welcome to Trollge Incident Game! An average Trollge Game that has Many Trolls that come from Trollge Incidents and Original Trolls too! Cups spawn every 25 Seconds & Bosses Spawn every 15 Minutes! Inspired by World of Trollge & Trollge Universe Incident Falsely Banned or Want to get unbanned? Appeal in the Community Server! State your reason on why you should be unbanned in the Appeal Form. This game does NOT use TUI's Code

Last updated by the developer 27 Jul 2026, 03:06 UTC.

0
playing (measured 11 Aug 2026, 00:31 UTC)
1,516,959
lifetime visits
64%
liked (1,440 👍 / 824 👎)
3,698
favourites (2.4 per 1k visits)
13 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Trollge Incident Game · welcome325,037 · 100.0% win
Oil Cup · collection145,044 · 0.00% win
Blood Cup · collection120,306 · 0.00% win
God Cup · collection52,835 · 0.00% win
Water Cup · other24,648 · 0.00% win
You Completed a Quest · progression22,515 · 0.00% win
Reality Cup · other17,578 · 0.00% win
Death Cup · other16,673 · 0.00% win
This... is a Crafting Table · other9,193 · 0.00% win
:skull: · other5,223 · 0.00% win
Beta Tester · other5,100 · 0.00% win
500 Cosmetic Trolls · collection3,853 · 0.00% win
Alpha Tester · other1,846 · 0.00% win
OUCH OUCH OUCHHHHHHHHHH · other1,837 · 0.00% win
Message from the Stars · other739 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked24 August 2026 — 64 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:0764no change
14 Aug 2026, 12:0664first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.