SWING [Alpha]
A Roblox experience owned by TRIPLICITY Entertainment.
Fighting & PvPENaxe combatcharacter customizationalpha build
Description (written by the developer; not a statement by this register)
⭐Chase your enemies, level your axe up, and earn coins to customise your character! You are on your own to take on brutal enemies and swing your axe around to defeat them in order to boost your weapon's level. Play a brand-new fighting and comedy game with your buddies. ⚠️ This game is in Alpha; expect bugs and some things may change during updates. 👍 Support our community by leaving us a like! 👑Creators: @QUlCKRED @akeichan @King JulienPlaying 📌Group: https://www.roblox.com/groups/6818995 tags: Swing people simulator , swing , fight , fighting , simulator , hit , weapon , people simulator , battle
Last updated by the developer 11 Apr 2024, 10:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 17:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.