Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
【✨BIG UPD 3.0.0】Stone Miner Simulator 2🚂

【✨BIG UPD 3.0.0】Stone Miner Simulator 2🚂

A Roblox experience owned by Hotpot Studio.

SimulatorENminingsimulatorpet collection

Stone Miner Simulator 2 is a simulator experience created on August 18, 2022. The game has accumulated 24,522,318 lifetime visits and 68,660 favorites. It maintains a 95% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

👷‍♀️Stone Miner simulator 2 blockbuster returns!! 👍Pls give us LIKES for more UPD!! 🌍Driving ur cool stone miner to explore the world! 🌋Equip powerful skills to destroy the minerals!w 🧭Selling ore to upgrade ur stone miner, explore gigantic map! 🐾Mighty rebirth, plentiful pets, rare mines! 💘Drop in mysterious cave, trigger random events! More contents waiting for you to enjoy!! UPD 3.0.0 ✨ Challenge is coming!!! 🍀To celebrate this new game coming out, code for everyone: "hotpot" - Find bugs? Join DC and tell us!! - 30k Likes Code: uqrz5j - Previous Codes at DC 🔥The next code come when 40K Likes

Last updated by the developer 22 Jan 2024, 08:54 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
24,522,318
lifetime visits
95%
liked (43,346 👍 / 2,354 👎)
68,641
favourites (2.8 per 1k visits)
18 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Stone miner fresh driver · other6,891,420 · 0.00% win
Pet egg or egg pet? · collection3,529,459 · 0.00% win
Fantastic stone miner · other2,510,679 · 0.00% win
World 1 · progression1,024,687 · 0.00% win
Start all over again · other904,624 · 0.00% win
Amateur Detective · other174,777 · 0.00% win
VIP · other3,399 · 0.00% win
Sherlock Holmes · other58 · 0.00% win
Pet hunter · collection2 · 0.00% win
Online god · other1 · 0.00% win
Mining god · progression0 · 0.00% win
Degenerate angel · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9523 August 2026 — 95 % liked2 September 2026 — 95 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:2095no change
23 Aug 2026, 16:0595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.