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Power Battlegrounds

Power Battlegrounds

A Roblox experience owned by Pattes Studios.

Fighting & PvPENPVPHero CollectionFantasy

Description (written by the developer; not a statement by this register)

Welcome to Power Battlegrounds! Choose your hero and get on vicious grounds. Fight your way up and become the best! 🏆 You can unlock new characters with cash and open rooms 👍 Be sure to like and favorite the game! Amount of heroes: 10 Join the group for daily rewards. https://www.roblox.com/groups/15038333 You can give us feedback and report bugs on our community wall. Tags: Power, Battle, Magic, Skill, Hero, Marvel, Fantasy, Action, Fight, Military, PVP, Fun, Simulator, Avengers, Witch, Wizard, Wizardry

Last updated by the developer 9 Nov 2022, 12:27 UTC.

0
playing (measured 10 Aug 2026, 14:05 UTC)
146,163
lifetime visits
91%
liked (416 👍 / 42 👎)
419
favourites (2.9 per 1k visits)
18 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Heavenly Shield
299 R$
Demon Dual Slayer
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome80,675 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9115 August 2026 — 91 % liked4 September 2026 — 91 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 09:1591no change
15 Aug 2026, 07:3791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.