[π Boss Fight] Anime Strong Race
A Roblox experience owned by F2P Studio.
Clicker & idleENclickeranimerace
[π Boss Fight] Anime Strong Race is a clicker-idle Roblox experience created on 2022-08-18. The game has accumulated 6,648,555 lifetime visits and 17,842 favorites. It maintains a 94% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
β¨ Welcome to Anime Strong Race Click faster to get strong and clear your path to victory! Update Logs: π Boss Fight with awesome rewards! π New Upgrade Machine in World 2! β¨ Traveling Merchant Schedule: Every 6 hours starts from midnight UTC! And much more... New Code: "10KLikes" 13K Likes = New Code! π π‘ How To Play: - Click before the round to get strength! π±οΈ - Better pets gives you more strength per click! π - Clear every enemy on the path! π₯ - Buy pets with crowns to get even stronger! πͺ - Train while you are AFK to keep your position in Leaderboards! π Can you reach the end? π€ π Please like and favorite! π Tags: Anime, Clicker, Anime Race, Platformer, Win, Victory, Race, Run, Parkour, Speed, Muscle, Strong
Last updated by the developer 21 Nov 2025, 23:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 23:19 | 94 | no change |
| 13 Aug 2026, 23:16 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.