Vescent's Citadels of Hecc
A Roblox experience owned by Maddivali's Existence Paradise.
ObbyENEToH fangameendurance obbyearly development
Description (written by the developer; not a statement by this register)
(effer)vescent's citadels of hecc is an EToH fangame where citadels are the norm, instead of 10 floor towers. As such, many of these obbies may prove difficult (or laggy) since they come as a long, major test of endurance. Game is in early development. Expect bugs, but please report any down in the social link below.
Last updated by the developer 19 Oct 2025, 16:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 10:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.