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Jump Clicker

Jump Clicker

A Roblox experience owned by Jumping Juniors.

Clicker & idleENclickerparkourpets

Jump Clicker is a clicker-idle Roblox experience created on 2022-08-20. The game has accumulated 29,046,759 lifetime visits and 74,455 favorites. It maintains a 97% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🌟 Welcome to the brand new Jump Clicker! Jump high and get to the checkpoints to earn stars! 🏆 - finish the race to win the easter season long jump champion badge! 🐈‍⬛ - 18 new pets and 2 robux pets that give you a season bonus! 🎟️ - complete the season pass to win exciting rewards! Thank you for 100K likes! USE CODE "100klikes" FOR 2500 STARS TO GET TO BETA🌟 NEW CODE AT 125K LIKES! 😍 💡 How To Play: - At the start of rounds, click as much as you can! - Cross more checkpoints to earn stars! ⭐ - Get to the END to jump the highest! 👍 Please like and favorite 👍

Last updated by the developer 10 Jan 2025, 18:53 UTC.

0
playing (measured 10 Aug 2026, 14:08 UTC)
29,046,759
lifetime visits
97%
liked (119,023 👍 / 3,831 👎)
74,434
favourites (2.6 per 1k visits)
20 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Lucky
499 R$
2x Click
499 R$
Ultra VIP
499 R$
VIP
299 R$
Lucky
299 R$
Auto Crack
199 R$
Triple Hatch
149 R$
Fall Season Gamepass
99 R$
Easter 2023 Season Gamepass
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

High Flyer · other1,521,939 · 0.00% win
Jumping Sr. · other253,063 · 0.00% win
Ascended Champion · progression121,438 · 0.00% win
Master Jumper · other42,702 · 0.00% win
Fall Season Champion · other18,894 · 0.00% win
Winter Champion · other12,091 · 0.00% win
Easter Champion · collection7,096 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9723 August 2026 — 97 % liked2 September 2026 — 97 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:4897no change
23 Aug 2026, 15:3497first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.