Escape the Multiverse! Adventure Obby
A Roblox experience owned by PlayingGames.
ObbyENmultiverseportalstage-based
Escape the Multiverse! Adventure Obby is an obby experience created on 2022-08-21. It has accumulated 4,577,710 lifetime visits and 8,503 favorites. The current like percentage is 47%, with zero players active at the time of measurement.
Description (written by the developer; not a statement by this register)
PART 2 IS FINALLY OUT! https://www.roblox.com/games/11226932736 To the people who just dislikes our obbies because it's too hard, just don't do anything. It's not our fault that you suck at obbies, and we try to fix our bugs and we do not deserve this mass dislike on our games. It seems like you traveled through a mysterious portal and found yourself in a different universe! Looks like you'll have to travel through 66 stages of the multiverse to get back to your universe! Inspired by Shovelware Studios: https://www.roblox.com/groups/2816074 Made by Goldware Games: https://www.roblox.com/groups/15864713 Credits to 281h3 for the cool portals! Credits to our amazing developers! Tags: Obby, Squid Game, Talking, Ben, Talking Ben, Squid, Game, Kirbo, Peanuts, Pibby, Multiverse, Escape, Adventure
Last updated by the developer 5 May 2024, 17:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 02:19 | 47 | no change |
| 14 Aug 2026, 02:18 | 47 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.