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Troll Slap Tower

Troll Slap Tower

A Roblox experience owned by Freezy Games.

ObbyENtower climbingobstacle avoidanceslap mechanic

Troll Slap Tower is an obby experience created on 2022-08-21. The game has accumulated 30,385,926 lifetime visits and 16,622 favorites. Currently, zero users are playing. The experience holds a 70 percent like percentage. No other measured statistics are provided in the data.

Description (written by the developer; not a statement by this register)

I hope you enjoy this experience. Invite friends for more fun! 🎉 Try to make it to the top of the tower and collect all the gears without getting slapped by a troll! 3 New Slaps + Regular Slap is FREE ⭐ [🍀] [LUCKY BLOCK] Added! Join the group and follow/favorite/like this game for more updates! 🌟👍

Last updated by the developer 17 Jul 2026, 04:16 UTC.

0
playing (measured 10 Aug 2026, 17:34 UTC)
30,385,926
lifetime visits
70%
liked (2,856 👍 / 1,203 👎)
16,617
favourites (0.5 per 1k visits)
21 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thanks for Playing! · welcome46,496 · 0.00% win
Your First Slap! · welcome16,261 · 0.00% win
You found the slap hand! · collection2,637 · 0.00% win
GREEN BEAN GLOVE · collection2,473 · 0.00% win
DUCK GLOVE · collection603 · 0.00% win
BOMB GLOVE · collection191 · 0.00% win
YOU FINISHED THE TOWER · progression63 · 0.00% win
100 Slaps · other34 · 0.00% win
500 Slaps · progression0 · 0.00% win
1,000 Slaps · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7023 August 2026 — 70 % liked2 September 2026 — 70 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:3670no change
23 Aug 2026, 15:2370first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.