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Grocery Store

Grocery Store

A Roblox experience owned by Cofftea Studios!.

SimulatorENsimulationslice-of-lifeshopping

Grocery Store is a simulator experience created on 2022-08-21. The game has accumulated 795,204 lifetime visits and 4,072 favorites. It currently holds a 72% like percentage with zero players active. The description notes standard grocery shopping mechanics and credits various developers for scripting, building, and audio design.

Description (written by the developer; not a statement by this register)

Hm. Seems like you gotta go grocery shopping. NOTHING else is gonna happen on this perfectly average normal trip to the grocery store! ...right? Rayhero - Scripter, Builder, GUI Designer, and Animator Katogou - Builder King_Bacon - Builder and GUI Designer JaxDev__ - Music & Sounds EthererElsie - Tester, Scripting Help, and Inspiration Artistic Cat - Tester & Art ZakariePore - Tester MurcuriBanana - Tester echoremiss - Helper & Scripter Universal_Samuel - 2D camera script Some of the sound effects were not made by us, but are from other things, such as Undertale Sonic The Hedgehog

Last updated by the developer 19 Jun 2026, 15:03 UTC.

0
playing (measured 10 Aug 2026, 23:21 UTC)
795,204
lifetime visits
72%
liked (1,066 👍 / 418 👎)
4,072
favourites (5.1 per 1k visits)
21 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Played! · welcome66,853 · 0.00% win
Broke Yo Legs Ending · progression62,991 · 0.00% win
Gamer Ending · progression37,941 · 0.00% win
Fixer Upper Ending · progression35,448 · 0.00% win
Bigcoin Ending · progression33,730 · 0.00% win
Ok I Pull Up Ending · other29,738 · 0.00% win
Store Store Ending · progression27,611 · 0.00% win
Reverse Ending · progression26,897 · 0.00% win
Chips Ending · progression24,702 · 0.00% win
Failure Ending · progression23,285 · 0.00% win
Special Muffin Ending · progression15,044 · 0.00% win
You Found My Rats! Ending · progression7,964 · 0.00% win
Appreciation Ending · progression6,339 · 0.00% win
Return To the Grocery Store · other1,415 · 0.00% win
TRUE ENDING · progression1,325 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.