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(38) TangoMangles are becoming Smart 2!

(38) TangoMangles are becoming Smart 2!

A Roblox experience owned by Spevan’s Club.

AdventureENcollectingendingsinspired by

TangoMangles are becoming Smart 2! is an adventure experience created on 2022-08-22. The game has recorded 2,133,500 lifetime visits and holds 5,355 favorites. Current player count is zero. The title maintains an 80% like percentage. It serves as an updated version of a previous release, focusing on collecting endings within the adventure genre.

Description (written by the developer; not a statement by this register)

This is an updated version of my old game, TangoMangles are becoming Smart. This is a game about collecting all the endings you can find! Good luck finding all the endings! Updates whenever I get bored and decide to work on this. "Inspired" by ROBLOX NPCs are becoming Smart by GroovyDominoes52. All songs used in this game are by GroovyDominoes52 or were uploaded by Roblox Game Icons by ImVeryDumb# 6091, Cyan# 4177, and rainekit# 7864

Last updated by the developer 29 Dec 2022, 20:25 UTC.

0
playing (measured 10 Aug 2026, 16:47 UTC)
2,133,500
lifetime visits
80%
liked (1,084 👍 / 268 👎)
5,356
favourites (2.5 per 1k visits)
22 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Morphs (Hangout)
50 R$
Starting Cash (Main Game)
40 R$
VIP (Hangout)
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Kindness Ending · progression212,377 · 0.00% win
Drowned Ending · progression133,438 · 0.00% win
Infected Ending · progression108,696 · 0.00% win
Nugget Ending · progression96,262 · 0.00% win
Poison Ending · progression74,758 · 0.00% win
Fire Ending · progression55,033 · 0.00% win
Bee Ending · progression40,849 · 0.00% win
Nextbot Ending · progression37,313 · 0.00% win
Ghost Ending · progression33,858 · 0.00% win
Overpowered Ending · progression33,587 · 0.00% win
Frosty Ending · progression33,511 · 0.00% win
Asdwz Ending · progression19,131 · 0.00% win
Vodium Ending · progression17,089 · 0.00% win
Cactus Ending · progression15,872 · 0.00% win
Arcade Ending · progression15,346 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.