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[πŸŒ€]Time Machine Tycoon!

[πŸŒ€]Time Machine Tycoon!

A Roblox experience owned by The Tycoon Vault.

TycoonENtime travelempire buildingera progression

Description (written by the developer; not a statement by this register)

πŸ•°οΈ Time Machine Tycoon πŸš€ Travel through time and build your empire! Start in the ancient past πŸ›οΈ, upgrade through the medieval era βš”οΈ, the future πŸ€–, and beyond. Expand your tycoon, unlock powerful upgrades, and become the ultimate Time Machine Tycoon! πŸ’ΌπŸ’° 🌟 Features: Explore different time periods Build and upgrade tycoon machines Unlock special Era themed weapons

Last updated by the developer 26 Jan 2026, 19:08 UTC.

0
playing (measured 10 Aug 2026, 21:45 UTC)
2,873
lifetime visits
70%
liked (105 πŸ‘ / 46 πŸ‘Ž)
244
favourites (84.9 per 1k visits)
23 August 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

x2 Money
199 R$
VIP
149 R$
Portable Rift
99 R$
Starter Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! Β· welcome1,499 Β· 100.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

697069.518 August 2026 β€” 69 % liked28 August 2026 β€” 70 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 11:3870+1
18 Aug 2026, 11:3469first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.