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Object Whatever

Object Whatever

A Roblox experience owned by Taco People Productions.

RoleplayENobject showsroleplaycrossover

Object Whatever is a roleplay experience created on July 21, 2017. The game has accumulated 2,579,356 lifetime visits and 14,769 favorites. It holds a 74% like percentage. Currently, zero users are playing. The description indicates it is a crossover roleplay based on object shows.

Description (written by the developer; not a statement by this register)

Welcome to Object Whatever! This game is a crossover roleplay game based off object shows ~ it's a BFDI RP, a BFB RP, an Inanimate Insanity RP and much more, all in one! Mix and match characters and maps to live out your wildest scenarios! All object shows belong to their respective owners. Thumbnails and graphical work are done by WaybackMachines.

Last updated by the developer 13 Feb 2025, 00:26 UTC.

0
playing (measured 10 Aug 2026, 21:33 UTC)
2,579,356
lifetime visits
74%
liked (2,626 👍 / 937 👎)
14,771
favourites (5.7 per 1k visits)
21 July 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Participation Reward · other400,438 · 0.00% win
Astra's Signature · other20,370 · 0.00% win
Too Much Free Time · other18,280 · 0.00% win
Enter the Void · other12,600 · 0.00% win
Video Gamer · other9,453 · 0.00% win
Mazed and Confused · other7,984 · 0.00% win
Master Detective · other5,723 · 0.00% win
Making Your Mark · other5,107 · 0.00% win
Codebreaker · other5,070 · 0.00% win
Barriers and Pitfalls · other4,921 · 0.00% win
Dead Meme Daredevil Run · other4,447 · 0.00% win
Just Like Old Times · other2,854 · 0.00% win
Lost & Found · other2,552 · 0.00% win
Badge Collector · collection2,107 · 0.00% win
The Eternal Easter · other803 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:0874no change
14 Aug 2026, 07:0774first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.