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Replicated Universe V2

Replicated Universe V2

A Roblox experience owned by The Argentum Republic.

Fighting & PvPENJoJo's Bizarre AdventureStand abilitiesFighting

Description (written by the developer; not a statement by this register)

► Update Log: V2.08 Play Stand Crafted https://www.roblox.com/games/136756262765357/StandCrafted SHUTDOWN = UPDATE ♦ Welcome to Replicated Universe, in this universe anything can be 'replicated'! Here you will find arrows that will give you a bizarre ability named a STAND. ♦ How To Play: Find arrows to obtain a stand, fight enemy thugs and get cash. Not much to do more updates for funner stuff will be completed later on! ❗❗ Disclaimer ❗❗ This game is still in development and is in private testing phase, this game is not near completion! Expect major bugs and flaws. This game is inspired by JoJo's Bizarre Adventure

Last updated by the developer 1 Sept 2025, 15:14 UTC.

0
playing (measured 12 Aug 2026, 17:48 UTC)
3,047
lifetime visits
94%
liked (34 👍 / 2 👎)
43
favourites (14.1 per 1k visits)
24 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donator
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played During Testing Phase · other323 · 0.00% win
A Bizarre Ability · other235 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.