[RAID] Kelus
A Roblox experience owned by Evolution Resurgence.
ShooterEN5v5RaidDomination
Description (written by the developer; not a statement by this register)
[RATIO] 5v5-12v12 [COMMANDS] :valid/:official - Starts the raid :end/:unofficial - Ends the current raid. :raidgroup NUM - Sets the raid group to the ID provided. :mode dom/hard - Sets the mode between Domination & Hardpoint. :maxscore - Sets the max score to win the raid. :count - Returns the amount of Defenders & Raiders. [CONTROLS] M - Settings X - Cursor Change [RULES] - No Stacking - No Camo - No cheating/exploiting - Being on an alt or shared account will result in a voided raid if the individuals are not removed. - Packages are disallowed - Toxicity/flaming/etc. is a kickable offense and will result in the event being voided. - No auto-wins are allowed - We have the right to void any raid and restart any server.
Last updated by the developer 30 Apr 2026, 18:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.