Roblox RegisterIndependent record of Roblox groups ยท not affiliated with Roblox Corporation
[UPDATE 15๐ŸŽ†] Anime Evolution Simulator

[UPDATE 15๐ŸŽ†] Anime Evolution Simulator

A Roblox experience owned by Anime Mix Studios.

SimulatorENanimeclickersimulator

Anime Evolution Simulator is a simulator experience created on 2022-08-26. It has recorded 30,432,663 lifetime visits and 77,999 favorites. The game holds a 93% like percentage. Currently, zero users are playing. The title includes an update reference in its name.

Description (written by the developer; not a statement by this register)

Welcome to Anime Evolution Simulator! ๐Ÿ‘New Code at 60k Likes๐Ÿ‘ โŒ› Use Code "Release" for Coins! โšกClick to gain Powerโšก ๐Ÿ‘Š Buy heroes with Coins to become powerful! ๐Ÿ‘Š ๐Ÿ‘Š Equip your best fighter as avatar and become stronger! ๐Ÿ‘Š Follow Us On Twitter: @AtanHeroX @Paida_sc Made by @Paida_sc Anime Characters By @Bannn_17 Builds By @Suh_3D

Last updated by the developer 29 Jan 2025, 16:53 UTC.

0
playing (measured 10 Aug 2026, 14:08 UTC)
30,432,663
lifetime visits
93%
liked (59,585 ๐Ÿ‘ / 4,804 ๐Ÿ‘Ž)
77,850
favourites (2.6 per 1k visits)
26 August 2022
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Super Lucky
699 R$
x2 Level Up
699 R$
Fast Click
699 R$
Fast Open
499 R$
x2 Power
399 R$
Double Kill
399 R$
x2 Gems
349 R$
x2 Coins
349 R$
Triple Fighters Opening
349 R$
x2 Damage
299 R$
Magnet
199 R$
Lucky
199 R$
Auto Click
149 R$
Teleport
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Like ratio over time

Growth

9323 August 2026 โ€” 93 % liked2 September 2026 โ€” 93 % liked12 September 2026 โ€” 93 % liked22 September 2026 โ€” 93 % liked2 October 2026 โ€” 93 % liked12 October 2026 โ€” 93 % liked22 October 2026 โ€” 93 % liked1 November 2026 โ€” 93 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 92โ€“94 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:5393no change
22 Oct 2026, 15:5093no change
12 Oct 2026, 15:4993no change
2 Oct 2026, 15:4793no change
22 Sept 2026, 15:4693no change
12 Sept 2026, 15:4593no change
2 Sept 2026, 15:3693no change
23 Aug 2026, 15:2393first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.