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Undertale: Hate Approaching

Undertale: Hate Approaching

A Roblox experience owned by Team Negativity.

AdventureENUndertaleStrategyTower Defense

Description (written by the developer; not a statement by this register)

ATTENTION PLEASE!!!!!!!!!!!! The game is still in develompent, it's like a test or something, so don't rush to beat me up for the bugs. Welcome, Undertale: Hate Approaching is mostly a strategy game, where you have to think what to do to win. Protect the Hate Extractor to win and live a happy life, good luck. Very inpsired by Undertale Soul OPS: https://www.roblox.com/games/5092283807/Undertale-Soul-OPs-Halloween-Event

Last updated by the developer 23 May 2026, 21:23 UTC.

0
playing (measured 12 Aug 2026, 11:35 UTC)
24,121
lifetime visits
87%
liked (138 👍 / 21 👎)
230
favourites (9.5 per 1k visits)
27 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You won · progression736 · 0.00% win
No hit · progression301 · 0.00% win
Beat Toriel · progression224 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8716 August 2026 — 87 % liked5 September 2026 — 87 % liked16 August 20265 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 07:0487no change
16 Aug 2026, 06:5287first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.