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ObbyTale

ObbyTale

A Roblox experience owned by Studio Marked.

ObbyENUndertaleplatformerfan-made

Description (written by the developer; not a statement by this register)

NOTE: (THIS GAME IS A WORK IN PROGRESS AND WILL BE RECIEVEING UPDATES IN THE FUTURE) ObbyTale. An obby based off of the popular Indie game Undertale. In this obby you will be faced with difficult Obstacles, Familiar faces, and calm, soothing background music. The areas that are completed are, The Ruins, Snowdin and, Waterfall. Thank you Toby for the amazing game, Undertale. None of this would've been possible without you. CREDITS: PinkyMichael: The creator of the game. Created models for the obby and came up with some ideas for the obstacles. BlueWCFY: Created some models and scripted some parts of the obby. Copyrightprotector: Basically scripted the whole game. Have fun playing ObbyTale :)

Last updated by the developer 14 Jun 2026, 05:55 UTC.

0
playing (measured 12 Aug 2026, 23:52 UTC)
630
lifetime visits
58%
liked (15 👍 / 11 👎)
19
favourites (30.2 per 1k visits)
28 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 23:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Donation
100 R$
Gravity Coil
100 R$
Speed Coil
50 R$
Small Donation
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome424 · 0.00% win
Alpha winner · progression114 · 0.00% win
You found Gaster · secret58 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.