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💪 Big Lifting Simulator X!

💪 Big Lifting Simulator X!

A Roblox experience owned by DarkGaming!.

SimulatorENsimulatorweightliftingpet collection

Big Lifting Simulator X! is a simulator experience created on 2022-08-29. The game has recorded 4,563,842 lifetime visits and holds 8,725 favorites. Currently, zero users are playing. The title maintains an 88% like percentage among its audience.

Description (written by the developer; not a statement by this register)

💪🏻 Welcome to Big Lifting Simulator X! 🔥 Lift weights to become stronger! 💰 Sell your muscle to get money! ⚡️ Unlock better tools to get more strength! 🐾 Buy pets to gain more money! 🦾 Buy body upgrades to get big! ⭐ Complete achievements to get buffs! 🏆 Train to become strongest player in the world! 🎁 Join DarkGaming group to get FREE Auto-Clicker and Auto-Open! 👍 Don't forget to put Like and Favorite!

Last updated by the developer 3 Jun 2026, 10:53 UTC.

0
playing (measured 10 Aug 2026, 14:06 UTC)
4,563,842
lifetime visits
88%
liked (5,297 👍 / 745 👎)
8,726
favourites (1.9 per 1k visits)
29 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dual Tool
999 R$
VIP
899 R$
x2 Health
799 R$
x2 Damage
799 R$
Fast Lifter
799 R$
+50% Fame
599 R$
Conceal
549 R$
+50 Pet Storage
399 R$
Triple Egg Open
399 R$
Fast Runner
399 R$
Fast Egg Open
399 R$
Player Hunter
399 R$
+25 Pet Storage
199 R$
Auto Wheel (Enable in Settings)
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined! · welcome657,885 · 80.0% win
Complete 1st Set of Stages! · progression57,459 · 0.00% win
Complete 2nd Set of Stages! · progression28,138 · 0.00% win
Complete 3rd Set of Stages! · progression14,796 · 0.00% win
Complete 4th Set of Stages! · progression8,788 · 0.00% win
Complete 5th Set of Stages! · progression6,518 · 0.00% win
Complete 6th Set of Stages! · progression3,968 · 0.00% win
Complete 7th Set of Stages! · progression2,294 · 0.00% win
Complete 8th Set of Stages! · progression1,062 · 0.00% win
Complete 9 Set of Stages! · progression459 · 0.00% win
Complete 10 Set of Stages! · progression179 · 0.00% win
Reach 1st Place on Money Leaderboard! · other65 · 0.00% win
Complete 11 Set of Stages! · progression64 · 0.00% win
Reach 1st Place on Strength Leaderboard! · progression51 · 0.00% win
Reach 1st Place on Good Leaderboard! · other36 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:2088no change
14 Aug 2026, 02:1988first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.