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Retro Adventure Tower Defense

Retro Adventure Tower Defense

A Roblox experience owned by Adventure Tower Defense.

Tower defenseENtower defenseretroadventure

Retro Adventure Tower Defense is a tower-defense experience created on 2022-08-30. It has accumulated 2,255,275 lifetime visits and 3,724 favorites. The game holds an 85% like percentage. Currently, one user is playing. The description notes this version will not receive further updates.

Description (written by the developer; not a statement by this register)

This version of ATD will not be updated anymore. New Game: https://www.roblox.com/games/10823048022/Early-Access-Adventure-Tower-Defense-Remake#!/game-instances

Last updated by the developer 3 Aug 2026, 18:52 UTC.

1
playing (measured 10 Aug 2026, 20:35 UTC)
2,255,275
lifetime visits
85%
liked (2,101 👍 / 379 👎)
3,726
favourites (1.7 per 1k visits)
30 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Park · other40,150 · 5.9% win
Midnight Forest · other28,220 · 5.9% win
Caves · progression21,130 · 2.9% win
Campsite · other15,325 · 2.9% win
Metro · other11,919 · 2.9% win
City · other10,147 · 0.00% win
Outskirts · progression7,470 · 0.00% win
Military Base · other6,105 · 0.00% win
Deathshot · other5,177 · 0.00% win
Fighter Only Challenge · other4,355 · 0.00% win
Deep Space · other3,303 · 0.00% win
Clockwork Factory · other3,243 · 0.00% win
Easter Normal · collection1,890 · 0.00% win
Was It Really Impossible? · progression1,686 · 0.00% win
Halloween Hard Mode · progression1,651 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.