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Sword Fight! (Discontinued)

Sword Fight! (Discontinued)

A Roblox experience owned by V3RTEX.

Fighting & PvPENsword combatprogressioninspired by slap battles

Description (written by the developer; not a statement by this register)

[ This game was made in Aug 30, 2022 when we had absolutely almost no coding experience, we have better projects now in the works. ] Sword Fight is a game highly inspired by Slap Battles. Each time you hit a target with your sword, You get a slash! Advance into more swords as you get more slashes. What are you waiting for? "Get To The Point." Made by 2 people from Reduxe Studios. Have fun.

Last updated by the developer 6 Sept 2025, 19:50 UTC.

0
playing (measured 12 Aug 2026, 22:37 UTC)
721
lifetime visits
83%
liked (5 👍 / 1 👎)
8
favourites (11.1 per 1k visits)
30 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Sword
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Disco! · other23 · 0.00% win
Popcorn Ready? · other22 · 0.00% win
Island House? · other21 · 0.00% win
pringle. · other20 · 0.00% win
In The Temple. · other20 · 0.00% win
Yippeee!!! · secret19 · 0.00% win
Golden Tree · secret17 · 0.00% win
backrooms · secret17 · 0.00% win
Pre-Alpha Tester · welcome15 · 0.00% win
what the dog doin??? · other11 · 0.00% win
Defeat The DoomBringer. · progression6 · 0.00% win
..? · progression0 · 0.00% win
Halloween 2022 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.