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Primitive Technology

Primitive Technology

A Roblox experience owned by DeadCore Studios.

SurvivalENsurvivalcraftingopen world

Description (written by the developer; not a statement by this register)

This game has been discontinued as of June, 2023 There is one rule all creatures know and follow, Survival of The Fittest! Primitive Technology is an open world survival game, where all things are discovered, forged, and built by the players. The world is harsh and unfair, leaving you stranded alone (or with friends) in the uncharted land that Primitive Technology brings. Become a lonesome farmer, a brave adventurer, an honorbound warrior, or a great leader to bring your civilization to life, and others to rubble. Your path to life is all up to you. Game is inspired by One Hour One Life, Survival: Beginnings, BOOGA BOOGA, and many others alike. Original Game: https://www.roblox.com/games/6171957307/Primitive-Technology-DEMO

Last updated by the developer 9 Jul 2026, 21:43 UTC.

0
playing (measured 14 Aug 2026, 03:35 UTC)
862
lifetime visits
88%
liked (23 👍 / 3 👎)
20
favourites (23.2 per 1k visits)
31 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 03:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Pack
200 R$
War Path Skinpack
100 R$
Donation
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8820 August 2026 — 88 % liked19 October 2026 — 88 % liked20 August 202619 October 2026
2 measurements spanning 61 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 15:5188no change
20 Aug 2026, 03:3388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.