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DOORS But ALBERT

DOORS But ALBERT

A Roblox experience owned by Game Developing Team.

HorrorENhorrorjumpscareparody

DOORS But ALBERT is a horror experience created on 2022-08-31. It has accumulated 8,443,368 lifetime visits and 21,880 favorites. The game holds a 64% like percentage. Currently, zero users are playing. The description notes loud sounds and jumpscares, stating assets were remade from scratch rather than taken from the original Doors game.

Description (written by the developer; not a statement by this register)

FREE UGC is NO LONGER AVAILIBLE! ⚠️ This game contains very loud sounds and jumpscares! 👋 Welcome to DOORS, but its Albert. 📞 Have some requests? Join our group and comment on the group wall! ⛔ No assets were taken from doors! If something looks similar, it was remade from scratch! Tags: Albert Flamingo Doors Doors but Bad mrflimflam DIEMART Pressure

Last updated by the developer 2 Jul 2025, 19:58 UTC.

0
playing (measured 10 Aug 2026, 14:34 UTC)
8,443,368
lifetime visits
64%
liked (6,628 👍 / 3,710 👎)
21,882
favourites (2.6 per 1k visits)
31 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Giftbox Coins
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Doors but Albert. · welcome2,632,095 · 100.0% win
This area is off limits · other497,039 · 57.1% win
You encountered Albert! · other232,024 · 0.00% win
You encountered Albush! · other183,416 · 0.00% win
Encountered Kaden · other154,149 · 0.00% win
Completed Electrical ROOMS on HARD MODE · progression1,950 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6413 August 2026 — 64 % liked23 August 2026 — 64 % liked2 September 2026 — 64 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:3164no change
23 Aug 2026, 21:3064no change
13 Aug 2026, 21:2364first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.