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Self Driving Car based on raycasting

Self Driving Car based on raycasting

A Roblox experience owned by Octeract Studio.

Description (written by the developer; not a statement by this register)

A self driving car based on raycasting is not as efficient as a neural network one, as you will see in this experience. This happens for the following reasons: 1. While it can understand whether to turn right/left it can not determine the angle and thus the angle is completely random 2. It can not become better beacause it does not use any training algorithm or any points system.

Last updated by the developer 2 Sept 2022, 12:02 UTC.

0
playing (measured 14 Sept 2026, 22:31 UTC)
222
lifetime visits
31 August 2022
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Sept 2026, 22:310first reading

Concurrent players at each of our measurements (insert-on-change).