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[AUTO RUN + 2xπŸ€] Hyper Racer

[AUTO RUN + 2xπŸ€] Hyper Racer

A Roblox experience owned by Hyper Racer.

Clicker & idleENclickerpet collectionauto-run

[AUTO RUN + 2xπŸ€] Hyper Racer is a clicker-idle experience created on 2022-08-31. It has accumulated 2,992,891 lifetime visits and holds 5,699 favorites. Currently, zero users are playing. The experience maintains an 84% like percentage. The description highlights racing mechanics, speed collection, and recent updates including an auto-run feature and a 1 million event.

Description (written by the developer; not a statement by this register)

⚑️ Welcome To Hyper Race Clicker! ⚑️ Participate In Races And Collect Wins To Get Faster! 😎 Compete With Your Friends And Reach The Top! πŸ‘‘ At The Start, You Have 20 Seconds To Click Anywhere On Your Screen πŸ’» Which Will Give You Speed! ⚑️ Next, You Have To Run For 2 Minutes And You Need To Collect As Many Wins πŸ„β€β™€οΈ As You Can! β˜„οΈ Afterward, You Get 20 Seconds To Prepare For The Next Click Phase! 🀯 Join the Group to get Free Auto Hatch! [🌌 UPDATE 🌌] -- Added Auto Run Feature For AFK Farming!😴 -- Added Friend BoostπŸ§‘πŸ»β€πŸ€β€πŸ§‘πŸ» [⚑️ 1M EVENT⚑️] -- Limited Time 1 Million Event Egg! πŸ₯š -- 4 New Pets To Unlock! 🐈 -- 2x Luck For A Limited Time! Get Yourself These Rare Pets! πŸ€ [✨ Even More Coming Soon! ✨] Check Our Community-Server For Codes! πŸ”₯ Like πŸ‘, Favorite ⭐ and Follow The Game For Updates And Insane Codes! πŸ‘‘ Made By Hyper Racer! πŸ‘‘

Last updated by the developer 18 Mar 2025, 21:21 UTC.

0
playing (measured 10 Aug 2026, 16:08 UTC)
2,992,891
lifetime visits
84%
liked (2,658 πŸ‘ / 496 πŸ‘Ž)
5,698
favourites (1.9 per 1k visits)
31 August 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Super Lucky
349 R$
Fast Hatch
299 R$
VIP
299 R$
Double Clicks
249 R$
Double Wins
199 R$
+1 Pet Equipped
199 R$
Triple Hatch
179 R$
Lucky
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Hyper Race! Β· welcome1,480,965 Β· 100.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 β€” 84 % liked3 September 2026 β€” 84 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:0084no change
14 Aug 2026, 05:5184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.