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😂Meme Tycoon 😂

😂Meme Tycoon 😂

A Roblox experience owned by Box7! Studios.

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😂Meme Tycoon 😂 is a tycoon experience created on 2022-08-31. It has accumulated 6,661,206 lifetime visits and 33,732 favorites. The game holds an 89% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

NEW UPDATE IS HERE! Welcome to MEME TYCOON! THE COMEDY TYCOON!! 🤑 😱YOUR TYCOON SAVES PROGRESS!🤑 😳 Join the group for a Boost! Code: "BOX7" 😳 https://www.roblox.com/groups/10200322/Box7-Studios#!/about - premium users get a free weapon and stat buff -

Last updated by the developer 10 Nov 2025, 13:19 UTC.

0
playing (measured 10 Aug 2026, 14:07 UTC)
6,661,206
lifetime visits
89%
liked (16,676 👍 / 2,041 👎)
33,721
favourites (5.1 per 1k visits)
31 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent 2x Cash
179 R$
VIP
174 R$
THIEF
124 R$
AUTO COLLECT
124 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Cultured Individual · other1,762,088 · 0.00% win
10k · other1,375,865 · 0.00% win
50k · other1,106,282 · 0.00% win
100k · other1,019,634 · 0.00% win
1 Mil · other726,484 · 0.00% win
Red · other37,670 · 0.00% win
Blue · other33,862 · 0.00% win
Green · other30,868 · 0.00% win
Yellow · other20,339 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked2 September 2026 — 89 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:1889no change
23 Aug 2026, 23:1689no change
13 Aug 2026, 23:1589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.