DESCENT
A Roblox experience owned by Mozzarella.
HorrorENco-ophorrorfloor-based
Description (written by the developer; not a statement by this register)
Welcome to DESCENT. (This game was made in 3 weeks for a contest which means it was very rushed. Unfortunately that means this is not a good game.) INSTRUCTIONS! -E to interact -F to whistle, and show yourself to other players. Downed players are highlighted in RED -B to detach your mouse, to reorginize your inventory (to open roblox inventory press `) -Backspace to drop items -Friend is downed? You can go revive him by holding E -Light tap an item to highlight it (sharing is caring) -Every 5 floors is a Grace Floor, which will revive dead players and provide you with extra items. (If you join mid round, you might need to wait until this floor) -VIP SERVERS RECOMMENDED FOR START TO FINISH EXPIERENCE-
Last updated by the developer 20 Jul 2025, 00:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 09:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.