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Time Travel Tycoon

Time Travel Tycoon

A Roblox experience owned by Retro Development Studio.

TycoonENtime travelmuseumtycoon

Time Travel Tycoon is a tycoon experience created on September 1, 2022. The game has accumulated 4,737,532 lifetime visits and 19,390 favorites. Currently, 5 players are active. The title holds a 69% like percentage. The description mentions fighting through ages, collecting artifacts, and creating a museum. Music is credited to Waterflame.

Description (written by the developer; not a statement by this register)

🪓 Fight your way through the ages! Use your time machine to travel to new eras 🏺 Collect artifacts and create your own museum 💬 To see the latest updates or contact the developers of Time Travel Tycoon, please check out the social links below! 🗃️ Time Travel Tycoon - More Information: https://devforum.roblox.com/t/t/1992662 Music by Waterflame

Last updated by the developer 25 Sept 2025, 13:12 UTC.

5
playing (measured 10 Aug 2026, 19:48 UTC)
4,737,532
lifetime visits
69%
liked (4,650 👍 / 2,118 👎)
19,418
favourites (4.1 per 1k visits)
1 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:488first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

35% Earnings Boost
150 R$
20% Extra Health
95 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Time Travel Tycoon · other2,283,661 · 100.0% win
Prehistoric Era · progression499,047 · 32.3% win
Ancient Era · progression234,788 · 13.4% win
100 Enemies · progression203,349 · 10.1% win
1 Hour Played · other187,861 · 6.9% win
30 Quests · progression147,085 · 5.1% win
Classical Era · progression120,874 · 4.6% win
Medieval Era · progression86,309 · 1.8% win
Industrial Era · progression49,398 · 0.50% win
Warrior · other7,906 · 0.00% win
Quest Master · progression632 · 0.00% win
Addicted · other220 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked3 September 2026 — 69 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:0469no change
24 Aug 2026, 02:0369no change
14 Aug 2026, 02:0269first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.