Battalion, Campaign 2.2
A Roblox experience owned by Assist Development Studios.
SimulatorENstrategycampaignnpc-battler
Description (written by the developer; not a statement by this register)
Campaign 2.2 Update. (Added 2 New Units (Gunslinger, Mysterimite), Added New Level (Trailpoint), Fixes, Menu Changes, Unit Changes, Unit Spawning Changes (again), Ect.) The beginning of the end. _____________________________________________________ Battalion is a (mostly) single-player experience where you must send in units (NPCs) to clash with each other in various environments and unlock new ones through levels to add to your forces. (Inspired by TABS, quite obviously.) Now with Campaign Mode! (Work In Progress, 30 Levels) -- . ... ... . -. --. . .-. .-.-.-
Last updated by the developer 1 Jul 2026, 04:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 16:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.