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Battalion, Campaign 2.2

Battalion, Campaign 2.2

A Roblox experience owned by Assist Development Studios.

SimulatorENstrategycampaignnpc-battler

Description (written by the developer; not a statement by this register)

Campaign 2.2 Update. (Added 2 New Units (Gunslinger, Mysterimite), Added New Level (Trailpoint), Fixes, Menu Changes, Unit Changes, Unit Spawning Changes (again), Ect.) The beginning of the end. _____________________________________________________ Battalion is a (mostly) single-player experience where you must send in units (NPCs) to clash with each other in various environments and unlock new ones through levels to add to your forces. (Inspired by TABS, quite obviously.) Now with Campaign Mode! (Work In Progress, 30 Levels) -- . ... ... . -. --. . .-. .-.-.-

Last updated by the developer 1 Jul 2026, 04:46 UTC.

0
playing (measured 14 Aug 2026, 16:47 UTC)
1,401
lifetime visits
86%
liked (12 👍 / 2 👎)
21
favourites (15.0 per 1k visits)
2 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 16:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Warbound · welcome32 · 0.00% win
Aureus · progression19 · 0.00% win
Grassland · progression19 · 0.00% win
Haunted Mansion · progression11 · 0.00% win
Mount Autumn · progression11 · 0.00% win
Crossroads · progression11 · 0.00% win
Dock · progression11 · 0.00% win
Deathbridge · progression10 · 0.00% win
Chill4ge · progression10 · 0.00% win
Frozen Fear · progression10 · 0.00% win
Cobbleshowdown · progression10 · 0.00% win
Winter Front · progression10 · 0.00% win
Factory Edge · progression10 · 0.00% win
Molten Heart · progression10 · 0.00% win
Holiday Hero · progression10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.