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Dig to Hell💥

Dig to Hell💥

A Roblox experience owned by The Trashy Developers.

SimulatorENmining simulatorbomb mechanicsprogression

Description (written by the developer; not a statement by this register)

dig a hole to hell LATEST UPDATE: - Added badges for each terrain layer - New SFX - Upgraded VFX - Updated Color Prices more! 💥 Welcome to Bomb Mining Simulator! 💥 The name speaks for itself- you bomb a mine! Try and dig to the bottom of the mine, power up your bomb, and buy awesome new bombs to explode in fashion! If you have any bugs you've found, please feel free to mention us on our social media platforms! Special thanks to EnDarke & Whimzer FOR HELPING! tags: bomb, funny, explosion, boom, kaboom, epic, simulator, poop, poop in a box, the trashy developers, dig a hole to china the MUSIC is ROYALTY FREE, don't worry YOUTUBERS :)

Last updated by the developer 27 Feb 2024, 20:32 UTC.

0
playing (measured 10 Aug 2026, 18:47 UTC)
205,652
lifetime visits
76%
liked (183 👍 / 58 👎)
460
favourites (2.2 per 1k visits)
4 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MEGA Bomb
249 R$
x2 Cash
149 R$
Autoclicker
129 R$
HUGE Bomb
99 R$
Rainbow Bomb
69 R$
VIP Bomb
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome131,034 · 100.0% win
Dirt · other94,789 · 100.0% win
Sand · other50,705 · 0.00% win
Slate · other30,291 · 0.00% win
Rock · other14,909 · 0.00% win
Snow · other8,137 · 0.00% win
Basalt · other4,906 · 0.00% win
Little Sign · other4,462 · 0.00% win
Lava · other3,192 · 0.00% win
The Bottom · progression2,588 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7615 August 2026 — 76 % liked25 August 2026 — 76 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:2276no change
15 Aug 2026, 04:1576first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.