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Ro-Bird

Ro-Bird

A Roblox experience owned by SideProjects.

ObbyENFlappy Bird cloneHigh score chaseCosmetics

Description (written by the developer; not a statement by this register)

Jump, jump, and keep jumping as you reach for a NEW high score within Ro-Bird! ⭐ LEVEL UP and unlock new cosmetics! 🏆 BEAT your high score! 🌎 Use GLOBAL CHAT to roast your competitors! or most of all... 👑 Take the CROWN within the Global Top 10! ▬ 🐛 See a bug that needs fixing? Make a report in our Community Server below! Inspired by Flappy Bird.

Last updated by the developer 12 Jul 2025, 21:36 UTC.

0
playing (measured 15 Aug 2026, 06:23 UTC)
2,451
lifetime visits
89%
liked (40 👍 / 5 👎)
39
favourites (15.9 per 1k visits)
4 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 06:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x EXP
100 R$
Custom Music
50 R$
Skin Pack 1
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,318 · 0.00% win
First Score · welcome1,046 · 0.00% win
Level 1 · progression456 · 0.00% win
Christmas! · other358 · 0.00% win
50 Score · other47 · 0.00% win
100 Score · other18 · 0.00% win
Revival · progression17 · 0.00% win
Level 5 · progression12 · 0.00% win
250 Score · other7 · 0.00% win
Level 10 · progression4 · 0.00% win
500 Score · other3 · 0.00% win
1000 Score · other2 · 0.00% win
Level 15 · progression2 · 0.00% win
Level 20 · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.