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rZombies 🧟 VERRUCKT 🧟

rZombies 🧟 VERRUCKT 🧟

A Roblox experience owned by rZombies Official.

HorrorENzombie survivalcall of dutyverruckt map

rZombies 🧟 VERRUCKT 🧟 is a horror experience created on 2022-09-05. It has accumulated 1,119,652 lifetime visits and 22,367 favorites. Currently, three users are playing. The experience holds a 59% like percentage. Credits are attributed to PhoneplaysNLYTLN, WeenyWarrior0, lensho_Blox61, supercoolboy355, and TheLogic_Builder for their assistance in the project's development.

Description (written by the developer; not a statement by this register)

This is a work in progress! Credit to: PhoneplaysNLYTLN , WeenyWarrior0, lensho_Blox61, supercoolboy355, & TheLogic_Builder for assisting in the creation of this project

Last updated by the developer 10 Aug 2026, 20:56 UTC.

3
playing (measured 11 Aug 2026, 02:22 UTC)
1,119,652
lifetime visits
59%
liked (3,230 👍 / 2,211 👎)
22,748
favourites (20.3 per 1k visits)
5 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:229first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

CaseOh Character
20 R$
Blacked Out Character
15 R$
Santa's Workshop Crew
15 R$
Left 4 Dead 2 Crew
15 R$
Victis Crew
15 R$
Archer Character
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Reach Round 2 ! · progression119,900 · 70.2% win
Reach round 5 ! · progression70,095 · 39.5% win
Dead Weight ☠️ · other44,482 · 14.8% win
Kill 100 Enemy's · progression37,861 · 26.4% win
Reach round 10 ! · progression33,638 · 23.3% win
Reach Round 20 ! · progression13,151 · 6.2% win
Reach round 35 ! · progression2,999 · 0.80% win
Defeat the Panzer! · progression2,082 · 0.80% win
Fetched Souls Easter Egg · collection47 · 0.00% win
Defeat the Final Boss! · progression26 · 0.00% win
Reach Round 100! · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5914 August 2026 — 59 % liked24 August 2026 — 59 % liked3 September 2026 — 59 % liked13 September 2026 — 59 % liked23 September 2026 — 59 % liked3 October 2026 — 59 % liked13 October 2026 — 59 % liked23 October 2026 — 59 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 17:3159no change
13 Oct 2026, 17:3159no change
3 Oct 2026, 17:2359no change
23 Sept 2026, 17:2359no change
13 Sept 2026, 16:5159no change
3 Sept 2026, 16:4859no change
24 Aug 2026, 14:3759no change
14 Aug 2026, 14:3659first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.